
Friendly Fire
General Pictures:

Main Menu of Friendly Fire. A video of gameplay plays loops the background and the Logo in the middle slowly floats up and down.

This is the second level in Friendly Fire that enforces the platforming basics the player learned in the Sandbox level.

This is the third level in Friendly Fire that is the boss battle portion of the game where you must fight a crazy robot vacuum.

Main Menu of Friendly Fire. A video of gameplay plays loops the background and the Logo in the middle slowly floats up and down.
Coding Examples:
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Welcome to Friendly Fire!
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Friendly Fire is a 3D collectathon inspired by old-school entries into the franchise as well as newcomers alike. This game places you in control of a friendly fire sprite named Wick and challenges you to explore ordinary house-hold locations at the size of a candle flame. Jump, dash, and attack your way through four unique levels. All the while, enjoy platforming challenges, a unique combat system, and clever puzzles that all take advantage of your fiery nature. Friendly Fire is a game created over the course of two semesters at Bradley University and has been the passion of Team Burnout for many months.
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Some of My Contributions:
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Color Shop Elements and Functionality (UI Work done By Brennan Carlyle).
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Design Input on levels such as Overflow and Lights Out (before it was changed).
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Helped to develop mechanics such as collectibles and the loading screen.
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Tools Used:
Engine - Unity, Team Communication - Discord, and
Organization - Trello