Game Projects
In this section you will find more information about the past game projects I have worked on. My work on these projects has mainly consisted of programming various elements within them but I also have experience designing levels, mechanics, and other aspects, as well as design in general.
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In each project's section I will give general information about the project and I will also note my involvement in the project and some specifics on what I worked on.
This is the main menu in College Wars that has a animated background and colorful text.
This is an example of the dialogue system put into action. It is a queue based system that determines the lines to be displayed.
This is the starting scene of the game when it is first started.
This is the main menu in College Wars that has a animated background and colorful text.
(Work In Progress)
This is the main menu of Through Time. The camera rotates around in a circle to reveal more plants and a moving asteroid field.
This is the game over menu of Through Time. The planets rotate as somber music plays awaiting the player to choose an option.
This is the game scene of Through Time. The current planet rotates around in a circle as the timer ticks down awaiting an answer to be chosen.
This is the main menu of Through Time. The camera rotates around in a circle to reveal more plants and a moving asteroid field.